It's not funny in own way like fake exit in E2 it's just bad. DOOM MIDI Music - End of the World Production, LLC. Erebus, when playing at Skill level 3, 4 or 5. - the secret teleport in the water/cave area never felt like a secret to me The eastern structure contains monsters, but also a few items as well, including a radiation suit. Take it and proceed alongside the narrow ledge until you reach a brick wall. From the wall, continue left, then right, and jump into the large triangular pit with water in it. WhiteshirtGames 466 subscribers Doom (1993) secret exit to level E3M6, needed for the Not a Very Good Secret achievement. This section is sort of shaped like a 'Y'. The north west structure facing the northern triangle contains cacodemons or lost souls. It contains a few cacodemons. And since we are talking about tidiness, maybe a title for the map wouldn't go bad, for convenience so it's easier for people to find or point out your map in a future. this happened to me in dosbox. Sign up for a new account in our community. When you are done exploring this map pick up the Invincibility and then enter the rectangular building. E3M4: House of Pain (MAP19 in PSX / Saturn / Jaguar / 3DO / GBA) is the fourth map of Inferno in Doom. You'll see a blue box in the water below. You should see a switch enclosed by a wall. By the way, that control scheme is the worst offered by apps based on Doom Classic for iOS. There is a berserk pack in the middle of the room. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Erebus Walkthrough From the Start take out the Shotgun Guy and then enter the building. By E3M2: Slough of Despair is the second map of Inferno in Doom. Same thing happened to me on nBlood and I had to use no clip. So while whatyou're stuck on is shownin the screenshot, it's worth pointing out youhave actually saiddifferent contradictorythings. I brute forced my way through Doom (1) on a 386SX-16 (!) There are two teleports that lead outside, onto the ledge on the same building. Published by Romero Games on May 31, 2019, the Megawad was created by an original co-creator of Doom, John Romero, independently of the main game's then-current owner, Bethesda Softworks. The reason I accidentally made the cacos not being able to teleport in is because I was using Boom compatibility, which I guess is something I shouldn't do again for a limit removing map. All Atari Jaguar-based versions of Doom completely lack the map and exit to the secret level, Warrens. P.S. DOOM (1993) > General Discussions > Topic Details. This level contains a secret exit leading to E3M9: Lake of Fire . This page was last edited on 28 January 2017, at 14:40. Inside the building open the wall to the east with candles for Secret 2 and an Energy Cell Pack. Inside a bizarre building, the path towards the key. On 11/28/2017 at 5:40 AM, Litrivin said: Nightdive Studios Software & Netcode Engineer. i always quicksave and i did the mistake to don't to a separate save to at least the beginning of the map.I had to use noclip for finish the level.Well,thanks god i already got the achievement for completing this episode before. For other maps which occupy this slot, see, This level occupies the map slot E3M5. Single player, Difficulties not implemented,No Coop or Deathmatch starts. At the start of this level, go left, run over the lava quickly, reaching the land and going up the gray staircase. The right contains a chainsaw, and the left is a pit. The left teleporter is optional, to discover one megasphere. From the Start take out the Shotgun Guy and then enter the building. document.write(today.getFullYear()); In the center of the map there are various hellspawn to attack. On Ultra-Violence difficulty, in the building where you get the blue key there is a Spectre that cannot move. Fire a rocket at the wall to propel yourself into this section, and flip the switch to reach the secret area. What the hell were they thinking. It is named after Erebus, a region of the underworld in Greek literature. Make your way down the corridor and pick up the Blue Key. E4M6: Against Thee Wickedly is the sixth map of Thy Flesh Consumed in The Ultimate Doom. Okay, so I know the eye switch after you kill the skeleton and climb to the top, are you talking about after I get the yellow key and make my way BACK to the room with the eye switch? Thank you!! What were you referring to when you said the RED key? Turn around to face the wall and shoot a rocket into the wall. It is opened after leaving the northwest building. Leave it until youre ready to head for the secret exit. From the ledges of the vine-covered building on the east (with the Spectres inside) you can see a graphical glitch on the buildings in the lava. Hit the button to complete the level. - As very minor suggestions, once you get the computer a lot of off map lines and stuff become visible, which doesn't matter all that much but it does make the automap look somewhat untidy, so maybe I would recommend cleaning it up a bit, if that's okay for you. Ultimate Doom E3M6 Mt. Fire your rocket launcher at the wall and run backwards simultaneously, and you should be fired into the box, the invulnerability powerup absorbing all damage you would have taken. The farther north-east structure is opened by stepping on the front step of the northern building. If you play on the easy skill levels, the blue key is in front of the entrance door. E3M6: Mt. It was designed by Matthew Little (Revae) and uses the music track "". It wont burn. Jump in if you did not fall into its interior section already. You will be attacked by Cacodemons from the northern windows. The mideast of the map has a skull building. Inside the box is a teleport which will take you to a previously locked out section of the map. Go to Top / Doom II / Master Levels / TNT / Plutonia / Misc / DoomHelp LEVEL E3M6: MT. Once you're through, drop onto the platform ahead of you to get the, The official French name of this level is. var today = new Date(); The par time defined in MAPINFO is 4:30. Valve Corporation. OMG!!! another vid. EREBUS: Exit(s) EREBUS: Exit portal, exit switch (click to zoom in) FPV / Map / Keys / Teleports / Exit / Secrets Previous level / Next level / Show all levels That map is this one, View Automap will show the entire map, including these lines tagged as hidden by the author: https://www.wad-archive.com/wad/c9e8509835bed812a685f923fa3bf25a. The right torch in the marble room is also a secret door open it to access a bulk cell. For other maps which occupy this slot, see, Top-down perspective view of all Doom levels. For other maps which occupy this slot, see, This level occupies the map slot MAP21. This time, inch along the platform you arrive on to your right and around a corner. Demo E4M6/AGAINST THEE WICKEDLY: How can I get all 3 keys? Wow!!! The level apparently takes place in the volcanic crater of what may be presumed to be Hell's eponymous Mt. (At Skill 1 or 2, it's located in front of the door of the large, rectangular, diagonally-oriented building in the middle of the level. Looking out across the slime pit, drop down off the end of the platform where the blue keycard was and hug the wall to the left around until you get to a secret area with combat armour. Map Demo E4M9/FEAR: How do I get to this level? One thing I've noticed, though, is that (on my iPod at least) almost none of the ID cheat codes work at allincluding IDCLIPit's very frustrating when I'm stuck. Then, play until you get accustomed, because this control scheme is really good taking into account the limitations of playing such game via a touch screen. Great stuff. It features a secret exit to E3M9: Warrens. There are two candles on the floor against opposite walls here. It's possible to straferun into the box, but the rocket jump is the intended (and easiest) method. Erebusremake. Straferun to get it. Using the path to reach the ammo will cause the path to sink into the ground. From the northern part of the map, follow the ledge to the northern side. Thanks to Korpand others for playtesting. The green building is rectangular shaped, and is a one-way door into the building. The north-east building is a one-way entrance. It uses the music track "On the Hunt" and has a par time of 1:30. Pick up one of the invulnerability spheres and make your way back through the teleporter from secret #2. This level occupies the map slot E3M6. The watery pit is safe and contains a secret exit. Read more at other points of interest. The records for the map at the Doom Speed Demo Archive are: The data was last verified in its entirety on January 15, 2023. There's quite a few enemies here on multiple levels, including a Barron of Hell. Five "floating skull rock" obstacles (Things 209, 214, 220, 221 and 223) and a "burnt tree" obstacle (Thing 229) have no flags set for any of the difficulty classes, so they do not actually appear in the level. The close north-east structure is opened from the north-east building containing the two teleports. The other buildings to explore are a rectangular building with Imps in cells out the front, a horseshoe shaped section, steps to the west dropping down onto a platform and a Y-shaped building. )Notes on the making of this demo: I played in single-player Deathmatch mode to allow me to start the game with the blue key already in my possession.This is a video conversion of the .lmp file E3M6EXIT from ClassicDOOM.com: https://classicdoom.com/d1demos.htm#e3m6exitThis video is part of the ClassicDOOM 'Doom/UDoom solutions' playlist:https://www.youtube.com/playlist?list=PL7AE56D17E37A2B7F#doom #ultimatedoom #classicdoom #mterebus #erebus I made it out of the cursed blue area and found another whole place I didn't even know existed, but now my dumdass is stuck in there too. Facing the wall on the larger ledge, switch to your automap and make sure you (the arrow) has its back to the hollow, box-shaped structure in the water below. It's not funny in own way like fake exit in E2 it's just bad It was designed by Sandy Petersen and uses the music track "On the Hunt" and has a par time of 1:30. make sure you save often cause there are several other things that could bork a playthrough and or make you have to kill yourself. All trademarks are property of their respective owners in the US and other countries. so I think it might work best to have less of that, and more stacks of ammo become available at that point A major tip here is that when you do the rocket jump you need to hold. It contains a few cacodemons. Erebus (MAP20 in PSX/Saturn/Jaguar/3DO/GBA, E3M5 in SNES) is the sixth map of Inferno in Doom. Back: E3M5: Unholy Cathedral Next: E3M9: Warrens, Copyright It's unorthodox level design. I'm going to have to re-read that. E3M6: The 13th Hour (M_13THHOUR.wad) is the sixth map in the Armageddon episode of ZPack. Erebus is the sixth map of Inferno in Doom. Thanks for making the map, hope to see more! Last edited by Beaver ; Feb 11, 2021 @ 6:10am. the northern section is reached by a teleport from the northern building. Slowly step forward until the very tip of the player arrow touches the line ahead of you (this line marks one edge of the ledge you're standing on). Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/app/1010750/discussions/0/1649918688130658870/?tscn=1558253937. Run through the fire right away, that the only option. I reached the end of E3M6 and opened the portal to Cerberus' chamber,but before leaving the level i remembered that i left a life seed behind and i went back to pick it up.After returning,the door was closed and there was no way to reopen it. Theyll take you to the ledges on the corner of the building. Alternatively, you can try pressing use at the right angle against the outer walls to trigger the secret exit (but you won't claim the secret in the stats screen.). Tenure: Leasehold. If you fall down into the blue water, there's a teleport that returns you to the main section. On the outer regions and where the actual switch is (you won't see it as a blue wall is blocking it), press spacebar at the right spot. From the door, open the wall to the left that has a tiny candle in front of it, marking a secret door. i am not in the beta. It releases lost souls. Note that if you get the blue key BEFORE getting the chainsaw, you are not allowed to get the chainsaw and the secret anymore because getting the blue key causes the chainsaw platform to raise too high for you to reach it. However, you won't be credited for the secret once you finish the level. On ITYTD and HNTR it's easily accessible, just outside the front door of one of the main buildings; in higher skill levels it is harder to reach. Thing get stuck and exit to the east with candles for secret.. 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