Ok so I swap to a faster ship and tell my guys to attack my target. Set Metal to max load with a min purchase value of 100. So it only makes sense that you by-pass one or more of these ports. We started out small by setting up a trade route. I popped about 9 trophies. Then click on the "+" button to the right of the "120%" until the value of wood is about 50-ish. HOW TO USE 'ATTACK MY TARGET' - This feature seems a bit iffy. Community Software by Invision Power Services, Inc. For this purpose, heavily armed convoys regularly come from Europe to bring new settlers, but also to pick up export commodities and other treasures. Needs: As the ship is emptied on the distribution route, you can have them "pick up" the items you're stashing in quantities enough to increase income. Then, as . This is best utilized in cities where you can get the 110% inherent efficiency bonus. Upon reaching a town it deactivates itself. Been a while since I played but I think I shoot for 20%+ profit. Set Sugar to max load with a min purchase value of 60. while the Trader will develop trade routes and the economy to earn glory, fortune and power 16 different ship types, such as powerful . It is only visible to you. The routes that have raw materials take a little while to tweak just right so I would just as soon not have to re-create them. What I like to do is almost focus on clothing first out of Tampa and St. Augustine since the "feeder ports" of Pensacola and Ft. Caroline are so close by. We are going to focus on 3 cities to keep it simple. Port-au-Prince Finally move all the ships from the harbor back into the convoy. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. I made it my hometown and got a wife there who tells me that there is something special in the water. Once your done with that all you need to do is click on"Activate route"and you are good to go. n/a. As long as this game gets a strong final graphic boost upon launch, Port Royal 4 is going to be one of the top games of fall 2020, well worth the $45 asking price on Steam. I can appreciate the risk Ameretat raises concerning competition with AI traders. But more importantly, I take less damage too. Once all of the locks are in place, I increased the capacity to 40 warehouses. I have seen the best success with about ten to 13 cities on a trade route. September 8, 2012 in Port Royale 3. Metal Develop production chains connecting multiple islands Port Royale 4 is a historical merchant empire simulation with somewhat moderate combat. http://lh4.ggpht.com/_pCTm-kwKzz8/TBXyM6k_MoI/AAAAAAAARTM/jwoaoZgYkUw/201041167436221.jpg[/IMG, http://lh3.ggpht.com/_2dXMrf9HwUE/S9h2ggfwPNI/AAAAAAAANYI/KO52mg711tc/2-3.jpg[/IMG, http://lh3.ggpht.com/_c7UwMQbo-mE/TA0uAy1CgyI/AAAAAAAAMOM/haCQhulJJSY/26.jpg[/IMG. Linear Algebra - Linear transformation question. Then delete all of the Port St. Joe and Port Royale Stops. When you start out in Port Royale 4 you'll have either one, two, or three boats depending on your game settings. They focus on one target and go for that one. It's easy! I play the game with high pirate activity. These are automated convoys that relieve you of manual control and place the ship under the direction of a chosen captain. There are two other reasons it's so fantastic. Now I have a closed loop cluster with two supply ships going around supplying stuff, while elsewhere I have autotraders turning a profit also. Posted June 13, 2020. GOG.com is a digital distribution platform an online store with a curated selection of games, an optional gaming client giving you freedom of choice, and a vivid community of gamers. I was taking towns peacefully, destroying every pirate in site. With 6 built up cities and multiple convoys doing just that I currently have over 17 million in cash. Sounds like an easy way to make 4 million. You should have a route that looks like: New Orleans, Port Royale, Charleston, Port Royale, Havana, Port Royale, Campeche, Port Royale. Then capture the ships. You'll move one ship, turn, fire, deploy any skills you might have until you've expended all of your movement, turns, or action points, and then end your turn. Wood (They will bring immigrants to those ports that can either be hired in your workshops or hired onto your ships as crew. Since my warehouses 5 of them usually) are set to block 5 items form selling to town and 200 items to give to my supply ships, they'll always have between 5-200 of whatever is supplied. ), limiting crew and munitions based upon Escort vessels. The mighty kingdoms of Spain, England, France and the Netherlands fight over the colonies. How many men do you actually need for a crew? And just let them sit there. You can't chat with this user because you have blocked him. I could probably go higher than 120. Buy a cheap ship, pinnace or fluyt, and set it to autotrade. So the easiest way to capture a town is to capture it right after another capture by warring nations. So what I do is keep them around and attack after I have taken over a town to get approval back and have that nations' ports re-open to me quicker. This got boring so I looked around and decided to expand into curacao. Hard rule for Port Royale 4 is you are not allowed to buy items for less than 80% of their unit cost, and you . Port of Spain with wheat, sugar and hemp is a great example. In the image below you can see the best buy and sell price to optimize the profits of the (manual) trade routes. I advise that you think of them like any other resource in the game. I leave a link to a forum where they give advice to play and especially to fight. If you didn't, it's ok. We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera. What is also a winning strategy is to have a secondary supply with different ports such as metal from Cartahenga and wood from Gibraltar. Once you get your Letter of Marque, attack all of the ports of that nation while you have that letter--one at a time of course. What is the purpose of non-series Shimano components? Providence was owned by Spain but it was captured by Holland. Capturing them means I get richer. If I need the space to pick up cargo with a better potential profit, then I'll sell at break-even, or else throw it in storage if I happen to have a warehouse at that town. Set Wood to max load with a min purchase value of 40. What other tips are there for trade routes that can help beginners? If you need help, just message me. There are two ways to play with trade routes: Automatic and Manual. The routes I have that do selling under the "My Strategy" option, are designated with an "S" prefix. Im currently at 4 mill in coins just by having a few profit only routes with high end items. you controlled a single fleet of ships, while in Port Royale 3 If you choose profit your reputation will flop everywhere. You can pick any set of cities to go to, but I prefer Port Royale - Santiago - Port au Prince, but that's just me. Have it go on a long circle set to profit and it should turn a passive profit. Choose the Buccanneer. Just buy whatever a town has a lot in stock off (2 or more green bars) and sell to towns that have nothing (4 red bars) until you can buy another ship. Gameplay in Port Royale 3 switches from a 2D overlay map of the Caribbean islands to a 3D view of an individual settlement. When I tell my peoples to attack my target, they often attack a target that isn't actually my target. I get the mechanics of itit's the supply and demand system that's maddening. To this end the development team has been drawing a lot of inspiration from Firaxis' success with Civilization:. You should start running businesses, especially corn and cotton in Port Royale. So by piloting your own ship, you have broadsides coming from 4 sides in total (2 from yourself, 1 from aiship1, another 1 from aiship2) This means that you do about 133% damage compared to the enemy but more importantly, you wear their sails down faster. Hemp When you destroy a pirate lair, you get popularity across the board from all 4 nations; England, Spain, France, Holland. The 10,311 km 2 (3,981 sq mi) island accounts for 18.7% of Nova Scotia's total area. And there you are, a young sea captain whose only goal . There are 3warehouses: T1 (Small Warehouse) holds 5,000 items and costs 1,000 gold/day T2 (Warehouse) holds 10,000 items and costs 2,000 gold/day T3 (Large Warehouse) holds 20,000 items and costs 3,000 gold/day Port Royale 4 - Warehouse Guide Did you know you can click on the warehouse in your town to manage it? I picked Curacao because it has both wood and bricks and to build anything, you need wood and bricks. That gives them priority to take the protected resources that are blocked for sale to the city or to any normal trade route. I did missions for administrators to raise rep with Spain, but over time,t he towns in my clusters were captured by other nations. Don't forget that you can zoom by using the mouse wheel, if you want to make the route planning a bit easier. You also get the embassy, which means the treasure fleet stops at your town. I played the Port Royale and patrician series before but I got my start in these pirate/trading games with Corsairs and the X series (space sim stuff). So now I could produce my own wood and bricks to build whatever I want wherever I want. The thing I found with this game is not to hold onto money. I usually swap to one of my more maneuverable ships and capture with those. By If you want to gain a bit less money but time is a matter, go for short routes. The Caribbean, in the turbulent 17th Century. That is helpful but what I do before I go after New Orleans is use my warship convoys to stage a lot of battles on these lairs and build the experience of the captains so when I do go after New Orleans or Turk, I have experienced battle commanders. Updated: I-candy(images), Fixed some grammatic errors (not all of them of course, just some). Its only a matter of time until you set up a distribution route for the items you're producing. You should really try and give it another chance. I bought a letter of marque and captured the town, without any resistance whatsoever (no towers or fleets present). A prosperity route can be set up without any tweaking other than picking ports. When the trade routes are set up, I have them ignore the locks so they always have a steady supply of goods as long as the Fluyts are operational. The strategy we will be using is basically to send the ship. Destroying means I have a net loss. You need to be a member in order to leave a comment. You'll notice that AI controlled ships only fire from one side onto their own target (EDIT: They do fire from both sides when they have the opportunity but they won't try to make that opportunity happen), you can fire from both sides with targets on both sides. All trademarks and registered trademarks are the property of their respective owners. //]]> Thanks for the tips. BUILDING REP BY BUILDING - Reputation is low at the start and it decays down to 25%. I've been working on one or two trade routes and managed to make quite alot of money by implementing them in new games. FIRST: chain balls to kill sails. Xbox Achievements is not affiliated with Microsoft or Xbox, it is owned and run by Resero Network Ltd. All other registered trademarks are the property of their respective owners. window.__mirage2 = {petok:"z6v93KuyOaxyC1GyxlK_IoFd6PFeVh4VM6hv5MUzO4o-1800-0"}; I've set up a couple of simple routes in PR1. First, select the convoy, click on the "bag" icon in the convoy panel, and then click on "New Trade Route". I set up a task force in New Orleans, Tampa, Tampico and Corpus Christi and other ports that have the French flag but these are the ones that usually are French towns. Spreadsheets and expanding even more That cluster supply stuff I did with a spreadsheet. This item will only be visible to you, admins, and anyone marked as a creator. The Indian Ocean trade routes connected Southeast Asia, India, Arabia, and East Africa, beginning at least as earl. When we say automatic trade routes vs. manuals, we are talking about how convoys buy and sell goods at the port. This item will only be visible in searches to you, your friends, and admins. They have to be deactivated too. Disconnect between goals and daily tasksIs it me, or the industry? Because I use faster, more manueverable ships for my AI buddies, they get hit a lot less so the damage taken/given ratio goes up in my favor by a great deal. Keep repeating this alternation until all 4 feeder ports are addressed. I took one of my smaller warship convoys and converted it into a Raw Materials juggernaut for Wood and Bricks. About a week ago, I found out that my internet would be gone for a week.